The $FIRE token
$FIRE is the deflationary token behind Watchfire. Supply, fees, burning, and how players earn rewards.
$FIRE is the token that powers Watchfire. You spend it to play, every action burns a little of it, and a slice of all trading flows back to players as rewards.
Watchfire runs on more than one chain, and $FIRE lives separately on each: each chain has its own supply, its own trading pool, and its own reward pool. Everything on this page applies per chain, and balances never move between chains.
Supply
- Total supply: 10,000,000 $FIRE.
- Decimals: 18.
- Fully minted up front. There is no inflation; supply only goes down as the game burns it.
What $FIRE is for
Inside the game, $FIRE is the cost of keeping a fire alive and moving fast:
- Stoking the fire (about a dollar's worth).
- Reviving the embers after going dark (more, scaling with village size).
- Speeding up a gather or chop (about a dollar's worth).
The in-game prices are tuned to roughly a dollar per action and can be adjusted by the owner over time.
Deflation
Every $FIRE spent in the game is burned. Stoking, reviving, and speeding up all permanently remove tokens from supply. The more the game is played, the more $FIRE is taken out of circulation.
Fees and rewards
There is a 5% fee on $FIRE buys and sells, split three ways:
- 3% to players as rewards, paid in the chain's native coin (RON on Ronin, ETH on Base).
- 1% to liquidity for the $FIRE pool.
- 1% to the team.
Rewards
The 3% player share is distributed by village score. Your reward is your village's score as a fraction of all villages' combined score, so a bigger, healthier village earns a bigger cut of every trade.
Rewards accrue continuously as trades happen, but you do not hold them until you claim them through a rebirth. A rebirth pays out your accumulated rewards and resets your village to zero, which also removes its score from the pool. It is both your payout and a clean way to begin again.
Your rewards are not tied to the village surviving. If a village is razed after its fire goes dark and nobody relights it in time, any accrued rewards are sent back to your wallet automatically as part of clearing the village — you lose the village, not the earnings. A rebirth is simply the deliberate version of the same payout, available any time before the fire burns down to embers.
Note
$FIRE in-game costs (stoke, wake, revive) are tuned to about a dollar per action and can change over time. The supply, the 5% trade fee, and the 3 / 1 / 1 split are fixed. Rewards are paid in the native coin of your village's chain — RON on Ronin, ETH on Base.
Not financial advice
$FIRE is a game token. Nothing here is investment advice, and no promises are made about its value or performance.