Watchfire

The $FIRE token

$FIRE is the deflationary token behind Watchfire. Supply, fees, burning, and how players earn rewards.

$FIRE is the token that powers Watchfire. You spend it to play, every action burns a little of it, and a slice of all trading flows back to players as rewards.

Watchfire runs on more than one chain, and $FIRE lives separately on each: each chain has its own supply, its own trading pool, and its own reward pool. Everything on this page applies per chain, and balances never move between chains.

Supply

  • Total supply: 10,000,000 $FIRE.
  • Decimals: 18.
  • Fully minted up front. There is no inflation; supply only goes down as the game burns it.

What $FIRE is for

Inside the game, $FIRE is the cost of keeping a fire alive and moving fast:

  • Stoking the fire (about a dollar's worth).
  • Reviving the embers after going dark (more, scaling with village size).
  • Speeding up a gather or chop (about a dollar's worth).

The in-game prices are tuned to roughly a dollar per action and can be adjusted by the owner over time.

Deflation

Every $FIRE spent in the game is burned. Stoking, reviving, and speeding up all permanently remove tokens from supply. The more the game is played, the more $FIRE is taken out of circulation.

Fees and rewards

There is a 5% fee on $FIRE buys and sells, split three ways:

  • 3% to players as rewards, paid in the chain's native coin (RON on Ronin, ETH on Base).
  • 1% to liquidity for the $FIRE pool.
  • 1% to the team.

Rewards

The 3% player share is distributed by village score. Your reward is your village's score as a fraction of all villages' combined score, so a bigger, healthier village earns a bigger cut of every trade.

Rewards accrue continuously as trades happen, but you do not hold them until you claim them through a rebirth. A rebirth pays out your accumulated rewards and resets your village to zero, which also removes its score from the pool. It is both your payout and a clean way to begin again.

Your rewards are not tied to the village surviving. If a village is razed after its fire goes dark and nobody relights it in time, any accrued rewards are sent back to your wallet automatically as part of clearing the village — you lose the village, not the earnings. A rebirth is simply the deliberate version of the same payout, available any time before the fire burns down to embers.

Note

$FIRE in-game costs (stoke, wake, revive) are tuned to about a dollar per action and can change over time. The supply, the 5% trade fee, and the 3 / 1 / 1 split are fixed. Rewards are paid in the native coin of your village's chain — RON on Ronin, ETH on Base.

Not financial advice

$FIRE is a game token. Nothing here is investment advice, and no promises are made about its value or performance.

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